Idioma proyecto 27: English

Smart Green Water | Difusión de soluciones innovadoras y desarrollo de capacidades para el riego inteligente

El proyecto Smart Green Water tiene como objetivo implementar estrategias de especialización inteligente para un sector agrícola más sostenible y resiliente, enfrentando los retos climáticos actuales. Los socios de Francia, España y Portugal colaboran en la digitalización de la agricultura, buscando optimizar el uso del agua y mejorar la eficiencia en la gestión de recursos hídricos.

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REMAIN

Much of the industrial fabric in the SUDOE space belongs to traditionally manufacturing sectors characterised by small and medium-sized companies that have a low technological

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AgroTour SUDOE

R The primary sector in the rural areas of the Sudoe area, in addition to bringing together a very important part of its fabric, represents

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Inclusive mechanisms for enhancing the heritage of mountain cultural landscapes

Pilot action articulated in 5 analysis windows that make up a territorial transect by different Sudoe mountain landscapes, with diverse geographical and heritage characteristics. The pilot action makes it possible to propose and test various methodological proposals for valorisation, as well as devices for the digitisation of heritage or its virtualisation through 3D models. The pilot windows work complementary problems between them and carry out demonstration actions also cooperatives that aim to evaluate the best solutions for each type of landscape and heritage. Physical signage solutions are compared with virtual formulas, still little extended, but that allow to analyse non-invasive methodologies for the patrimonialisation of cultural landscapes. An important aspect that also addresses this pilot action is the incorporation of technological devices and inclusive museographic supports, which allow to make accessible all the valuable heritage to society as a whole, especially to people with disabilities who are usually without tools to enjoy the cultural heritage under equal conditions, especially if it is outdoors and not in a museum. The pilot action will not only test the most appropriate tools to patrimonialise, but also aims to evaluate the impact of the existence of these inclusive resources on groups with blindness or visual deficit when performing activities of discovery of the landscape, which we perceive mainly by sight.

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Implementation of thematic pilot experience on the GT2 Strategy in Spain, Portugal and France

The HITTS project will develop 1 pilot experience of the Strategy developed in WG2 with different thematic focus in each country (1 in Spain, 1 in France and 1 in Portugal). All pilot actions will share common and other distinctive elements, depending on the characteristics of each territory, its potential and needs and the existence of a different national reference framework. Each territory will test common elements of the Strategy necessary to achieve the desired socio-economic development. In this regard, the common part tested by all partners will include the development of a participatory governance system (A3.1); design of an action plan translating the strategy into concrete measures (A3.2) and training for local actors (A3.3). The thematic pilot experience will be different in each territory: — Spain (PP1, PP2, PP3) – Readaptive Wealth Use Approach: promote, condition and adapt cultural and natural heritage to ensure universal access to certain identified elements or goods. — France (PP7, PP8) – Mobilisation of actors for the creation of tourist, artistic and cultural activities for the revitalisation of the cultural and natural heritage of a common protected area. — Portugal (PP5,PP6) – Readaptation of the natural heritage of the lizards and conditioning of the hiking routes in Montalegre. These actions will be very important for HITTS, as key and common elements of the strategy can be tested in real environments with their uniqueness and themes. The results obtained will serve to collect improvements to be integrated into the Strategy based on the aspects tested in the SUDOE territory.

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Piloto de gamificación

This pilot will target the educational community and will deploy a gamification program in schools that encourages mentality change in children. The program will involve 50 schools for 4-6 weeks. Clothing collection races will be organised with municipalities and textile waste managers. Practical upcycling and repair workshops will be held and students will collect from schools disused clothing from their families and social environment.

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Pilot Actions Experimentation

The WG3 related to specific objective 3 will converge towards the experimentation of pilot actions in the areas of the project. These actions will allow the concrete implementation of new devices (such as services, equipment, tools, methods or approaches) derived from a joint reflection or will demonstrate the feasibility/transferability of existing solutions to a specific territory/sector.

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